World War Cthulhu - Games from the Front

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e18 World War Cthulhu - Sleeper Agents 5

May 30th, 2017

Session 18 - May 21, 2017

March 7, 1941 

Oliver has a physical copy of the Book of All Forbidden Arts. N wants an update on the mission. The Demon's Bane is studied. A late night visit to the Rennes Library is fruitful. A target's location is revealed. More bad dreams . . . how long will our investigator's insanity hold out? 

Hew Warner-Smyth - Geoff

Robert Marshall - Duck

Oliver Lillburne - Rex

Erich Wildensee - Byrne

Grant Sullivan - Kyle

Keeper of Arcane Lore - Ty

 

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e16 & e17 World War Cthulhu - Sleeper Agents 3 & 4

May 29th, 2017

Unfortunately, technical issues crept into episodes 16 & 17. The truth is that is was probably user error and I only have one side of the audio. I assume no one wants to hear me talk to myself for hours so I will have to summarize these two sessions.

 

e16 WWC Sleeper Agents 3

Session Date:April 23, 2017

Game Date: March 6, 1941

After extensive planning, our Investigators head to the POW hospital to checkout the mystery patient Maelys reported on. Creeping up the stairwell and taking the elevator up in separate groups, the Investigators are able to surprise a Gestapo Stooge/Guard and incapacitate him.

 

Gestapo Stooge

 

The mystery patient is Paol Bosser a resident of a nearby town. He reports to the group that the Gestapo is searching for information about a local cult an Paol has that info. Bosser is worried that a friend of his may not be able to withstand Gestapo interrogation. 

 

Paol Bosser

 

Bosser directs the group to the church of St. Peirre about 10 miles east of Rennes. There, he suggests there is important information about the cult that the group will find useful.

The investigators head to the church in the early morning and search for the documents. Father Kerviel, head of the church intervenes, demanding to know what is going on. The group has uncovered The Demon's Bane a mythos tome and they tell Father Kerviel about Bosser whom the father knows. 

 

Father Kerviel

 

In order to protect the information and the father, the group begins to head back to a safe house. 

 

e17 WWC Sleeper Agents 4

Session Date:April 30, 2017

Game Date: March 7, 1941 early morning

The session opens with the group leaving the church with The Demon's Bane and Father Kerviel. In the distance, a strange whilstling sound is heard. They approach the truck they arrived in cautiously. A grisly scene awaits them as the French driver waiting for them has been brutally murdered with his throat slit and multiple stabbings in the back of the neck. 

 

At about the same time, the group hears two vehicles approaching and also observes the coming headlights in the dark. The group jumps in their truck with Hew driving. They make their way directly towards the coming cars. 

 

A series of maneuvers reveals the cars are occupied by what appears to be plain-clothes Gestapo agents. A short chase ensues. In the chaos, two leathery-winged beasts descend from the dark sky with an ear piercing shriek. The beasts drive the Germans off the road causing them to crash or flee. 

 

The beasts attack the truck of our heroes hopping on the hood and tearing through the canvas cover. The creatures are chomping at the investigators and they are firing back.

 

Robert and Erich are wounded severely and Oliver goes insane (again). One creature is killed and one is driven off. 

 

The group races back to one of the safe houses, tend to some wounds, get a drink to calm nerves, and start to peruse The Demon's Bane.

 

e15 World War Cthulhu - Sleeper Agents 2

May 7th, 2017

Session 15 - April 2, 2017

Feb - March 1940

Our Investigators gather more intelligence for their mission, study an ancient tome, and suffer from bad dreams. 

Hew Warner-Smyth - Geoff

Robert Marshall - Duck

Oliver Lillburne - Rex

Erich Wildensee - Byrne

Grant Sullivan - Kyle

Keeper of Arcane Lore - Ty

 

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e14 World War Cthulhu - Sleeper Agents 1

April 16th, 2017

Session: March 19, 2017

Winter 1940/41

A frantic search for a missing tome, a horrific discovery, and a clandestine journey to mainland Europe awaits our investigators.

 

Hew Warner-Smyth - Geoff

Robert Marshall - Duck

Oliver Lillburne - Rex

Erich Wildensee - Byrne

Grant Sullivan - Kyle

Keeper of Arcane Lore - Ty

 

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e13 World War Cthulhu - Sleeper Agents Prelude

April 9th, 2017

Session 13 March 5, 2017

Sept 1940 - Jan 1941

A new Investigator joins Network N and the team. A book of forbidden knowledge is studied. London is under assault . . . but the war against the Other Enemy continues.

Hew Warner-Smyth - Geoff

Robert Marshall - Duck

Oliver Lillburne - Rex

Erich Wildensee - Byrne

Grant Sullivan - Kyle

Keeper of Arcane Lore - Ty

 

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e12 World War Cthulhu - Midnight Sunrise 8

March 25th, 2017

Session 12 - February 21, 2017

Hew Warner-Smyth - Geoff

Robert Marshall - Duck

Oliver Lillburne - Rex

Erich Wildensee - Byrne

Keeper of Arcane Lore - Ty

 

Night of Sept 7, 1940 - London

The final showdown with Aurora Williams. Will our Investigators make it in time?

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e11 World War Cthulhu - Midnight Sunrise 7

March 12th, 2017

Session 11 - February 6, 2017

 

Hew Warner-Smyth - Geoff

Robert Marshall - Duck

Oliver Lillburne - Rex

Erich Wildensee - Byrne

Keeper of Arcane Lore - Ty

 

Night of Sept 6-7, 1940 - London

Our Investigators raid the Williams residence. Otherworldly discoveries are made, information secured, and study begins. Then, the war interrupts . . .

 

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e10 World War Cthulhu - Midnight Sunrise 6

February 22nd, 2017

Session 10 - January 30, 2017

 

Hew Warner-Smyth - Geoff

Robert Marshall - Duck

Oliver Lillburne - Rex

Erich Wildensee - Byrne

Keeper of Arcane Lore - Ty

 

Morning of Sept 6, 1940 - London

Our Investigators stake out and try to gain entrance into the Williams' residence. The police intervene and the backstory is revealed by an unexpected source.

 

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e09 World War Cthulhu - Midnight Sunrise 5

February 12th, 2017

Session 9 - January 23, 2017

 

Hew Warner-Smyth - Geoff

Robert Marshall - Duck

Oliver Lillburne - Rex

Erich Wildensee - Byrne

Keeper of Arcane Lore - Ty

 

Sep 5-6, 1940 - London

Our Investigators get some mysterious assistance and the case starts to open up. 

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e08 World War Cthulhu - Midnight Sunrise 4

February 12th, 2017

[Unfortunately the audio from e08 was lost to technical difficulties. The notes from the session and the recap from e09 will have to suffice.]

Session 8 - January 9, 2017

Hew Warner-Smyth - Geoff

Robert Marshall - Duck

Oliver Lillburne - Rex

Erich Wildensee - Byrne

Keeper of Arcane Lore - Ty

Sep 5, 1940 - London

A plan is made for Hew to walk into Dunbar & Associates to talk with Dunbar re: occurrences at Theresa’s (and to snoop about the place).

 

Erich and Robert will keep watch outside and join him in 45 minutes if no word.

 

Hew rejoins group to come back later (around 1700).

 

Robert notices same SOE operative from previous session that Hew failed to tail in black sedan watching the group as we hatch our plans for Dunbar.  Black sedan then drives away.

 

Group’s plan is for Robert and Erich to tail Dunbar once he leaves the office.

 

Hew meets with Dunbar and tells the story of Theresa’s house fire etc. (the whole unexpurgated version - to gauge the reaction).

 

Dunbar explains a friend of his was killed (set on fire?) in his home recently.

 

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After Hew asks Dunbar if he knows why bloke in the hospital would have asked if the group worked for Dunbar - Dunbar mentions “She wouldn’t…” then all hell breaks loose with another fiery orb smashing through the room - takes out Dunbar then flies out the window again.

 

Hew makes it out the back door with a cunning plan to keep the door unlocked using his tie to come back later.  Group heads to N to debrief him and perhaps get backup.

 

As we enter N’s office a tall, slender man in starched shirt, top hat, monocle and bushy mustache leave.

 

Debrief for N - not very fruitful, N reticent to help, although gives requisition for sidearms and a vehicle.  Leads - Chamberlain, Dunbar and Theresa/”Priestess”.

 

Group heads back to Dunbar’s office, Hew devises a “cunning plan” to distract the coppers guarding the front entrance to Dunbar’s office.  Hew and Erich split up and fire their sidearms simultaneously to draw the popo away whilst Robert breaks in.